Camera
Type of shot & movement of camera.
Establishing shot/master shot - shows all of the action & location.
Canted Angle - a shot to one angle, often used to then promote disorientation.
Canted Angle - a shot to one angle, often used to then promote disorientation.
Crab shot - shot within a confined space ( in a cupboard, to catch the shot of someone opening it).
Deep focus - allowing objects both near and far to appear in the same shot for emphasis.
Pull focus - only allowing one object in focus out of two, this shot then switches so the other object then becomes in focus (portraying the importance of a certain person/object).
Shallow focus - when the front object is in focus and everything around it is not (again, showing when something has more importance).
Soft focus - when an image has a hazy surrounding (promoting a romantic scene as the characters are shown to be in their 'own world').
Loose frame - when there is a lot of space around an object/person (portraying independence/ loneliness).
Pan shot - 180 degree move around an object in a horizontal plane.
Subjective filming - when the camera is positioned in a way so it is from the characters view, also known as: point of view shot.
Sound
Dialogue, music and sound effects.
Dialogue, music and sound effects.
Diegetic (if you see the sound it becomes diegetic) or non - diegetic (normally tends to be not real)
Sound bridges - a continuation onto the next scene.
Atmospheric sound/ ambience - creating the scene and atmosphere.
Contrapuntal sound - sound that looks odd within the scene, often found in horror films.
Sound motif - often used to represent a certain character, short clip of sound that plays every time a moment in the video is associated with that certain character.
Synchronous/parallel shot - sound that matches the action, either filmed directly with the action or put purposely to enforce this belief.
Mise en Scene
The key aspects to a scene which have deeper layers of meaning - can include: lighting, colour, characters, costume, facial expression, body language etc.
High-key lighting (bright lighting, often representing a happy emotion), low-key lighting (low lights, in order to portray a daunting/scary atmosphere).
Chiaroscuro lighting - very bright lighting, followed with many shadows (used to portray 'oddness' in a certain character).
Direct address (breaking the fourth wall) - allowing the character to make contact with the audience either that be through question or just knowledge that the audience is there through positioning and speech. Found continuously in pantomime.
No comments:
Post a Comment